Doom Eternal : AMD Adrenalin 2020 Edition 20.3.1 Optional

    Profitons du confinement actuel pour jouer et nous vider la tête. Et ça tombe bien, car de nombreux jeux sont disponibles gratuitement, ou pas. AMD sort ses derniers pilotes Adrenalin 2020 Edition 20.3.1 Optional. Et ils sont à destination du jeu vidéo Doom Eternal, Half-Life: Alyx et Ghost Recon Breakpoint.

    AMD Adrenalin 2020 Edition 20.3.1 Optional, Doom Eternal nous voilà !

    Doom Eternal

    Voici la liste des nouveautés :

    Support For

    • DOOM™ Eternal
      • Achieve up to 5% better performance playing Doom Eternal (Ultra Nightmare settings) at 1920x1080p on the Radeon™ RX 5700XT with Radeon™ Software Adrenalin 2020 Edition 20.3.1, versus Radeon™ Software Adrenalin 2020 Edition 20.2.2. RS-333
    • Half-Life™: Alyx
    • Ghost Recon™ Breakpoint
      • Vulkan® API

    Added Vulkan® Support

    • VK_EXT_post_depth_coverage
      • This extension indicates support for shader modules that use the SPV_KHR_post_depth_coverage extension. Fragment shaders using the SPV extension can control whether the SampleMask built-in input variable reflects the coverage after the depth and stencil tests are applied. This extension is only supported on AMD RDNA hardware.
    • VK_KHR_shader_non_semantic_info
      • This extension indicates support for shader modules that use the SPV_KHR_non_semantic_info extension. Shader modules using the SPV extension can include non-semantic instructions that can be safely removed from the module.
    • VK_EXT_texel_buffer_alignment
      • This extension provides a mechanism to query alignment requirements for uniform and storage texel buffers that cannot be well communicated via minTexelBufferOffsetAlignment.
    • VK_EXT_pipeline_creation_cache_control
      • This extension provides flags that can be used by an application to inquire about potential high cost that could be incurred during pipeline creation. The information can be obtained prior to carrying out the create operation, which would allow the application to adjust its behavior accordingly.

    Fixed Issues

    • Frame skipping or choppy audio may be experienced in videos captured using Radeon ReLive.
    • Some games may experience stutter while using Instant Replay or third-party applications that stream or perform screen capture.
    • Hotkeys may fail to apply to scenes in ReLive scene editor when the scene has a custom name.
    • Webcam elements may fail to appear on screen when a custom location is set during ReLive recording.
    • AMD A-Series/E-Series APU Processors will reflect older Radeon Software Adrenalin 2019 Edition Settings user interface.
    • Zero RPM toggle may fail to reset or appear when disabling advanced fan tuning options in Performance Tuning.
    • Radeon Software may automatically close when a live stream is started or stopped.
      – Desktop cursor may intermittently remain visible after toggling Radeon Software’s overlay in some games.
    • Red Dead Redemption 2™ may experience a blank screen when launched using the Vulkan® API.
    • Radeon Software may experience an application crash, or a system TDR may occur, when VRAM reaches 8GB or more with HBCC enabled on Radeon RX Vega series graphics products.
    • DOOM™ may experience an intermittent system hang or application crash during gameplay.
    • Space Engineers™ may experience an application or hang during gameplay when Grass Density is turned on.
    • A system hang or black screen may occur when exiting SteamVR™ with multi display system configurations.
    • Monster Hunter World™: Iceborne may have lower than expected performance in some areas of the game on Radeon RX 5700 series graphics products.
    • Video playback may exhibit corruption on Interlaced content in Movies and TV on Ryzen 3000 with Radeon Graphics Processors.
    • PassMark™ may experience an application hang on some Ryzen with Radeon Graphics Processors.
    • On Radeon RX Vega and older discrete GPUs and on APUs, enabling integer display scaling could result in a reduction of frame rate.
    • Integer display scaling may not show up as available in Radeon Software on some GCN-based GPUs.
    • The default hotkeys for recording and taking a screenshot with Radon ReLive have been updated. Recording is now ‘Ctrl + Shift + E’ by default and Screenshot is now ‘Ctrl + Shift + I’ by default.

    Pour le téléchargement c’est simple, vous n’avez qu’à cliquer sur la source.



    Please enter your comment!
    Please enter your name here

    Ce site utilise Akismet pour réduire les indésirables. En savoir plus sur comment les données de vos commentaires sont utilisées.